Experiential Design and Production

Experiential work allows me to think beyond individual deliverables and design for how people move through, interact with, and remember physical spaces. This collection spans conference environments, trade show booths, environmental graphics, large-scale installations, and interactive activations designed to create cohesive experiences across every touchpoint.

My work in this space often begins long before the final graphics are produced. Depending on the project, I contribute to concept development, creative direction, environmental graphic systems, spatial planning, signage programs, wayfinding strategies, and production design—building visual systems that can scale across complex environments and large volumes of assets.

Across these projects, my role frequently extends into execution: creating fabrication-ready artwork, developing production files and mechanicals, coordinating with vendors and fabricators, reviewing proofs, supporting installations, and ensuring that concepts translate successfully from screen to physical space.

Whether designing a multi-story trade show booth, an immersive demo environment, conference wayfinding, or an interactive activation, my goal is always the same: create experiences that feel intuitive, memorable, and deeply connected to the brand they represent.

Creative Direction
Sarah Handlos, Toni Houghton

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